Thursday, May 29, 2008

Flume attracts world interestIn his element...testing Speedo gear at the University of Otago's human performance centre flume yesterday. By Joanna NorrisA small body of water at the University of Otago is attracting international attention and swimming stars in slinky suits.Some of the world's top young swimmers have spent this week testing Speedo swimming costumes, goggles and hats at the university's swimming flume - a small pool of water in which strong currents can be created."We wanted to train using the flume because it's very accurate. It's the most up-to-date flume there is," Speedo competition product research and development manager Fiona Fairhurst, from Nottingham, England, said yesterday.Three swimmers from the Speedo stable, Americans Ed Moses, Michael Phelps and Gabrielle Rose, have been testing Speedo gear in the pool.University sports scientist David Pease said the pool was designed using the latest technologies, which is what attracted the overseas interest."We learnt from other flumes and so it's a lot more useful to test products," he said.International interest was good for the university's profile, but also provided useful cash, countering the $2 million cost of the pool, which has been operational since 1998.Mr Pease said the university was due to submit a tender to provide similar technology to a Chinese province which had expressed interest in the flume.The university was preparing the tender with Invercargill company E-Type Engineering."If we get it, it's big kudos for us," he said.The pool is used by about 300 people a year. It can be used for testing swimmers in different conditions, bio-mechanical analysis of swimming and other water sports and water exercise for certain medical conditions, as well as product development.The flume, which is 1.5m deep, 2.5m wide and 10m long, has a water temperature of 29degC.

looking at the way of reducing the foundation in a abstract way




looking at the shadow becomming more solid than the construction

lecture 22/5

"The best way to predict the future is to invent it", Alan KayThe first person to think about robotics was Leonardo Da VinciRobots/ai are being integrated into human operated technology now. Humanoid robots are being mostly developed by japanese car companies such as Honda. The robots are not for serious tasks but playful games n for development of AI and for media. Honda Asimohttp://www.youtube.com/watch?v=kLGk9Q49y7kOther robots have been designed for a purpose eg, for carrying military equipment. Boston dynamics built a robot which does this where the movement resembles a dog and is very high tech and refined; a very sophistocated piece of technology.

lecture 22/5

"The best way to predict the future is to invent it", Alan KayThe first person to think about robotics was Leonardo Da VinciRobots/ai are being integrated into human operated technology now. Humanoid robots are being mostly developed by japanese car companies such as Honda. The robots are not for serious tasks but playful games n for development of AI and for media. Honda Asimohttp://www.youtube.com/watch?v=kLGk9Q49y7kOther robots have been designed for a purpose eg, for carrying military equipment. Boston dynamics built a robot which does this where the movement resembles a dog and is very high tech and refined; a very sophistocated piece of technology.

lecture 5

Design is new so it does not have knowledge base of other fields such as chemistry, physics etc and uses them. So all knowledge is design knowledge if you think of it in a design context or apply it to a design. The designers personal philosophy determines how they will design something.“The mind sees an image of the world.” “An image you see with your intellect". We see the world through a perspective shaped by our opinions and philosophy. Greatly affects designers as their perspective will shape and have a huge influence on their work.Rene Descartes (1596-1650) “I doubt, therefore I think, therefore I am.” “Dubito, ergo cogito, ergo sum.” If we didnt and have an opinion and perspective then we would not exist.

lecture 6

Design as..+ Designs not just one way of thinking.
+ Design as applied creativity.+Design as problem solving - like a chess game, think about many way of movement and then find the best way among them.+ Design as learning.+ Design as evolution- + Design as social process- Nowadays it is nearly impossible that single designer proceed a complicated design project by himself.- Good designer is a good negotiator+ Design as a game- Design is a challenge.+Design as solving wicked problems.+10 characteristics of wicked problems1. No definite formulation of it.2. No stopping rule.3. Solution to wicked problems are not true or false, but better or worse.4. No immediate and no ultimate test of a solution.5. Every solution to a wicked problem is a "one-shot operation" because there is no opportunity to learn by trial and error.6. Wicked problems do not have an enumerable set of potential solution.7. It is essentially unique.8. It can be considered to be a symptom of another problem.9. The existence of a discrepancy representing a wicked problem can be explained in numerous ways.10. The planner has no right to be wrong. + Design a mastery of expertise0. Naive1. Novice2. Advanced Beginner3. Competent Designer4. Expert5. Master6. Visionary - Create New things/See the World in a different way/change the standard



My assigned reading which was medium is the message from Marshal Mcluhan , was partially hard. Has some very hard issues to bring out to the class. The medium is the message is a very simple concept but also very hard to firstly understand.